

Having the Outlands act like it's loading a level and then returning to the level select screen makes it seem like it's broken, not that the content isn't released. Suggest just removing it from the list until there's actually a different cycle there. "OST_XXXX" is bad-form for release, and so is the "LIGHTCYCLE_TBD". However nothing shows up under the friends' scoreboard section. High-scores definitely work (some people have over 18 minutes in Stream. The reason the Recognizers are partially transparent is because they've been reused from where they float around the TRON City level select area, and in that view everything is partially transparent giving it a sort of outline effect, like a set of blueprints. Just toggle the equipped player pawn's visibility when the Cycle is rezzed in It just looks awfully jarring otherwise.

My main bug-bear at this point is the 1st, 2nd, and 3rd-gen Lightcycles with the characters sitting partially on top of and poking through them. Perhaps others can share any issues they've run into? (Aside from the game not starting for them.) Allowing members of the community not only to help each other, but to perhaps actually be able to do something themselves to resolve an issue. It would aid in troubleshooting tremendously. TRON Evolution is an Unreal engine game as well, and has this turned on by default.

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Even TRON Evolution had key rebinding, and it certainly wasn't the greatest PC version of a game. Come on! This is completely unacceptable. (Well, short of using Alt-F4.) Also, there's no indicator anywhere to let you know that Esc quits the game at the splash screen. There is no way to quit in any other part of the game.
